Explore cities by traveling their maps
In Tiny Travels you try to make the most of your vacation.
Visit amazing sights, taste a variety of foods and bring home great souvenirs.
Whoever experiences the most within seven days wins the game.
How it works
Each round, one player rolls four dice and chooses two of them to pursue activities at twelve different locations. All other players get the remaining two dice.
For each die you can cross off one matching number box of an activity at your current location. If you cross off all boxes of an activity you get the activity symbols associated with it. Activity symbols are your main source of points at the end of the game.
You can also choose to move to an adjacent location once per turn and use one or both dice there.
Lastly the player who rolled the dice has to recommend an activity they pursued for the other players to follow.
The game ends after 21 rounds have been played. The final score is calculated and the player with the most points had the most fulfilling journey.
Purchase the Game
You can buy Tiny Travels directly in our shop. Choose between the physical version and the digital print-at-home version.
With both versions you get access to all future updates in digital form.
You need one game sheet and one pencil for each player. As well as four six-sided dice in total.
Game Design, Illustrations, Graphic Design & Development